WOS
Treasure Hunter Simulator
One Pickaxe per search. Pick a floor's Ultimate Treasure, find it to advance — guaranteed by the 14th search in a Common Chamber and the 22nd in a Supreme Chamber (every 5th floor, which pays double). Progress on a floor never resets until it is cleared.
Daily missions you clear
16 Pickaxes a day → 80 over the 5 days left. Budget: 80.
Floor planner
Pickaxes from floor 1 to standing on your target. The per-floor distributions are convolved exactly, so the 90% figure is a true quantile. "Worst" is every floor running to its guarantee.
19 floors to clear (16 Common, 3 Supreme) · track pays back 30
Expected
262
net 232 · short 152
90% confidence
279
net 249 · short 169
Worst case
290
net 260 · short 180
Floor you should reach
Floor 7
on average, with your budget
Floor you cannot miss
Floor 6
even if every floor runs to its guarantee
Closing the 90% gap (169 Pickaxes)
PackPacksPickaxesCost
Common ($4.99)580$24.95
Uncommon ($9.99)4112$39.96
Total192 + 50 mission$64.91

Cheapest basket within the store's daily limits (one of each tier a day, three of the top tier), cheapest per Pickaxe first.

Ultimate Treasure haul
What clearing floors 1–19 pays in your chosen Ultimate Treasure. The options rotate between runs, so pick a representative one or type your own amount per Common floor (Supreme pays double).
Total haul
528
Per Pickaxe, Common floor
1.85
≈12.95 searches a floor
Per Pickaxe, Supreme floor
2.64
≈18.21 searches a floor — ~1.4× better
Session simulator · Floor 1
Crush ice against the live weight ramp and hard pity, from floor 1. In a Common Chamber: next search 0.83% for the Ultimate Treasure, guaranteed in 14 more.
Floor
1
Search on floor
0
Pickaxes used
0
Floors cleared
0
Odds per search
The Ultimate Treasure is one weighted slot against a flat pool of 240 (community-captured ramp): weight 2, then 5 from the 7th search, 10 from the 13th, 20 from the 19th. The guarantees are the in-game rule, which is why they end most floors.
Common Chamber
SearchChanceFound by now
10.83%0.8%
20.83%1.6%
30.83%2.5%
40.83%3.3%
50.83%4.1%
60.83%4.9%
72.04%6.8%
82.04%8.7%
92.04%10.6%
102.04%12.4%
112.04%14.2%
122.04%15.9%
134%19.3%
14 (guaranteed)100%100%
Supreme Chamber
SearchChanceFound by now
10.83%0.8%
20.83%1.6%
30.83%2.5%
40.83%3.3%
50.83%4.1%
60.83%4.9%
72.04%6.8%
82.04%8.7%
92.04%10.6%
102.04%12.4%
112.04%14.2%
122.04%15.9%
134%19.3%
144%22.5%
154%25.6%
164%28.6%
174%31.5%
184%34.2%
197.69%39.3%
207.69%43.9%
217.69%48.2%
22 (guaranteed)100%100%
Pickaxe sources
PackPickaxesGemsMax / day$ / Pickaxe
Common ($4.99)162,5001$0.31
Uncommon ($9.99)285,0001$0.36
Rare ($19.99)4810,0001$0.42
Epic ($49.99)12025,0001$0.42
Mythic ($99.99)24050,0003$0.42
  • The reward track pays Pickaxes back as you clear floors — 190 in all across floors 5, 15, 25, 35, 45, 55, 65, 75, 85, 95 (representative; the track varies between runs).
  • The cheapest pack is also the best value per Pickaxe, but it is capped at one a day — deeper targets have to buy up.
  • Stop just after a Supreme floor: its Ultimate pays double for only ~1.4× the searches, and progress on an unfinished floor carries to the next run anyway.