Alliance Mobilization
Alliance Mobilization is a 6-day alliance event, Monday to Saturday, that runs in the third week of the event cycle. Every member accepts and completes missions; the points add up to a personal score and to the alliance's total, which is ranked against alliances from other states in a league. Finish high and the alliance moves up a league — with better rewards and a bigger gathering buff.
Who can take part
- Your Furnace must be level 10 or higher.
- Your alliance needs at least 15 members.
- Points count for the alliance you're in when you start scoring, so don't switch alliances mid-event.
In established states the event comes round about once a month. Young states can see it twice a month until Alliance Showdown takes over one of the slots.
Missions
Each player gets 9 mission attempts a day — 54 over the event — and can buy more with gems. Accepting a mission uses an attempt, and abandoning one doesn't give it back, so pick missions you'll actually finish.
There are two kinds:
- Exclusive missions (orange) are yours alone and pay a 120% / 200% bonus on top of the base points. You can refresh them, but the wait gets longer each time you complete one; it resets daily.
- Alliance/Event missions are shared by the whole alliance and come in three colours: blue (fewest points), purple and orange (most). R4 and R5 members can refresh the shared board every 30 minutes.
The missions themselves are everyday tasks: beating Polar Terrors or beasts, gathering, training or promoting troops, and — for spenders — buying packs or spending gems.
The Custom Mission Voucher
A Custom Mission Voucher lets you choose an Exclusive mission instead of taking a random one. If you haven't completed an Exclusive mission yet that day it lets you pick a 200% mission; after that, only 120% ones. So use a voucher before your first Exclusive mission of the day to get the 200% pick.
Leagues and the Alliance Monument
Alliances compete in 5 leagues: Rookie → Junior → Senior → Elite → Legendary. At the end of each run the top 3 alliances in a group move up and the bottom 3 move down — even Legendary alliances can drop.
Each league above Rookie also awards an Alliance Monument with a gathering-speed buff for the alliance:
| League | Alliance Monument | Gathering speed |
|---|---|---|
| Rookie | — | — |
| Junior | Competitor Statue | +3% |
| Senior | Guardian Statue | +5% |
| Elite | Pioneer Statue | +7% |
| Legendary | Conqueror Statue | +10% |
Tips
- Spend attempts on high-value missions. With only 9 a day, an orange or Exclusive mission is worth far more than a blue one that takes the same attempt.
- Line missions up with what you already do. Missions to gather, train or kill beasts cost nothing extra if you were doing it anyway.
- Don't burn your SvS stockpile. Speedups and troops saved for SvS prep score far more there; take missions that use resources you can spare.
- R4s: keep the shared board fresh. Refresh it whenever it fills up with blue missions nobody wants.
- Every member counts. A league move is decided by the whole alliance's total, so a few inactive members can cost everyone the next league's rewards.
For the other alliance events, see the Alliance guide.
