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Wander Theater

Wander Theater is a 5-day floor-climbing event. Each round you climb from Floor 1 toward Floor 7, then bank the floor you're on for Wonderstar Coins, which you spend in the event shop.

Simulate your own rounds with the Wander Theater simulator.

Two ways to explore

  • Protected Exploration costs Talismans of Ice — 5 on Floor 1, rising to 90 on Floor 6. The first one of a round always goes up. After that a fall is blocked (you stay put), and after 3 blocked falls on the same floor the next one is guaranteed to go up.
  • Regular Exploration is free, but it usually goes down — you lose about 0.7 floors per try on average — and a fall ends the round with the lower floor's reward.

What each floor costs and pays

Climbing with Protected Exploration only, then banking:

Climb to floorTalisman cost thereExpected TalismansExpected explorationsCoins for bankingCoins / Talisman
2751500100
3201932,500130
430645.39,500148
5501317.520,000152
6902439.728,000115
7—4441256,000126

The best return is a climb to Floor 5, at about 152 coins per Talisman. Going all the way to Floor 7 costs about 444 Talismans for 56,000 coins (126 per Talisman), but it also earns Wonderstars — about 1.5 per arrival — and 5 Wonderstars unlock the Astral Floor above it.

From Floor 3 up you can also take an item instead of coins (Expert Sigils, Chief Gear or Charm materials), which is often worth more if you need it.

Talismans

The free daily missions give 20 Talismans, so 100 over the event. That's a handful of climbs to Floor 3 (about 19 each), so non-spenders should bank low and often.

How to plan

  1. Bank early with few Talismans. Short Protected climbs give steady coins; Regular Exploration is a gamble that usually loses floors.
  2. Aim for Floor 5 with a bigger budget. It's the best coins-per-Talisman climb.
  3. Go to the top only for Wonderstars. Floor 7 pays less per Talisman; push it when you want the Astral Floor.
Wander Theater Guide: Protected vs Regular Exploration — WOS Assistant